Campaign — Yards
10 themed bundles, 80 levels. Unlock the next yard by clearing the last. Up to three stars per level from score thresholds.
iOS arcade
Pull anywhere to aim, release to fire. Bounce off walls, chain gold marks, and burn through arrows before the board wins. Campaign yards, one shared daily vector, and endless waves — all on a neon-dark canvas built for touch.
Same slingshot feel, different pressure. Pick a mode and chase stars, streaks, or wave score.
10 themed bundles, 80 levels. Unlock the next yard by clearing the last. Up to three stars per level from score thresholds.
One deterministic board per calendar day — same for everyone. Improve your daily best and build a streak.
Procedural waves that escalate. Clear a wave for a score bonus, then survive until arrows run dry.
Sub-stepped collisions so fast shots never tunnel. XP ladder from Curb Rookie to Apex, plus ten lifetime badges.
Drag from your touch point — not the launcher — for full power without hitting the screen edge.
Up to six banks per shot. Score multiplies with banks and chain length; spare arrows boost campaign clears.
Nine street-flavoured titles driven by XP — decoupled from raw score so progress always matters.
First mark, banker, chain gang, gold rush, sharpshooter, flawless five, and more — tracked for life.
Lifetime stats, accuracy, best chain, best bank, endless high score, and a badge grid — reward-forward numbers on every surface.
Every screen below is captured from the iOS build — dark canvas, flat cards, violet navigation.











Portrait-only, dark status bar, reduce-motion support. Built for one-thumb sessions between stops.
Get Yard Vector on iOS